Credits: 3
Duration: One Semester (12–14 weeks)
Level: Undergraduate (Core)
A course outline and some supplementary material, like lecture notes and question papers, are put up here. The course outline described here is what I strive for (although I've never been able to completely adhere to the number of lecture hours). Based on the availability of time and interest of the students, the topics marked as bonus are covered. One of the topics marked as optional is covered based on the interest and proficiency of the students in the class.
Week | Topics | No. of Lectures | Assignments / Materials |
---|---|---|---|
1 | Introduction to Simulation Types of simulation, Systems, Models | 4 | Reading: Banks et al., Ch. 1,2,3 |
2 | Event Flow Logic and Time Avdance Algorithms | 6 | Numerical examples |
3 | Random Number Generation | 4 | Test 1 |
4 | Random Variate Generation | 5 | NIL |
5 | Input Analysis | 3 | NIL |
6 | Output Analysis | 3 | NIL |
7 | Variance Reduction Techniques | 1 | NIL |
8 | Verification and Validation | 1 | NIL |
9 | Simulation of Industrial Engineering Systems | 2 | NIL |
Bonus | Agent Based Models | 2 | Demonstration in Netlogo |
Bonus | Systems Dynamics | 2 | Lab exercise |
Optional | Queueing theory | 3 | Ref: Ross-Stochastic Processes |
Optional | Probability basics | 3 | Ref: Ross-Stochastic Processes |
Optional | Evolutionary games and Replicator dynamics | 3 | Ref: L.C. Thomas- Game Theory |
Component | Weight |
---|---|
Continuous Evaluation (Essays, Class tests) | 20% |
Midterm Exam | 30% |
Final Exam | 50% |